Hi, I’m Mikaela.

I help teams decide what to build, then lead the team and design the user experience

Match your needs with my skills

I'm a Senior Product & Service Designer with a background in UX, Product Management and Product Ownership. I combine hands-on UX design with strategic thinking, from understanding user needs and identifying opportunities to shaping product direction. I connect what users need with business goals and technical possibilities, turning complex challenges into intuitive digital products and services. I thrive in teams where user insight and design help drive product development, not simply respond to it. Having worked across a wide range of industries, I've worked across diverse industries, bringing fresh perspectives while applying the same core principles of human-centred research and design.

  • Understand before designing
  • From discovery to development-ready design
  • Design that shapes product direction

Companies I’ve worked with

I don’t start with solutions. I start with understanding.

I’m curious about how people think, what they need and what gets in their way. I enjoy uncovering opportunities, questioning assumptions and turning complex challenges into digital products and services that feel simple to use.

I work across discovery, service design and UX/UI, moving between the bigger picture and the details that make an experience work. Sometimes that means mapping a service or shaping a concept. Other times, it’s designing flows, testing prototypes or refining interfaces.

My background in product management helps me connect design decisions to product priorities and business outcomes. I’m comfortable taking the lead, bringing people together and driving initiatives forward, while staying close to the design work itself.

What matters most to me is creating useful experiences through a process where user needs and design genuinely influence what gets built.

Experience in practice

  • Research to UI

    Led and delivered UX design from early research and concepts to tested, development-ready interfaces.

  • 30% → 50%

    The share of users with a match profile on TRR’s digital services rose from 30% to 50% during my work there.

  • 30 brands

    Restaurant brands using the ordering and loyalty platform I led as Product Manager at Leeroy.

  • Design & product leadership

    Experience leading designers, product roadmaps and cross-functional teams.

Cases

Selected work

Service Design · PostNord Sending parcels without a label: towards a scalable logistics flow I explored how AI and changed logistics flows could make label-free parcels scalable in PostNord’s parcel lockers. Through research, flow mapping, technical validation and concept development, I produced two future solution alternatives and a basis for decision on continued development. The problemThe design challengeKey design decisionsMy contributionHow I took on the challengeThe result See case study UX/UI Design · Bilwebben Redesigning a marketplace for car buyers and car dealers As the sole UX/UI designer, working directly with the founder and the developers, I redesigned how people find a vehicle on Bilwebben and decide on it, from user flows to finished UI for desktop and mobile. I also built the design system behind it. Understanding buyersFrom search to shortlistDeciding with confidenceCar loan applicationNew servicesDesign system See case study CX/UX Discovery · Liber Embedded Customer Insight into Early Product Decision-Making I led the development and implementation of a shared CX/UX insight operating model for early discovery at Liber. The approach enables teams to involve customers and users continuously, focus research on the most critical uncertainties, and use insight from needs exploration and concept testing to inform product decisions. I piloted and refined the model across five live projects and built the supporting methods, tools, and guidance for the end-to-end research process. The problemGoal and challengeHow I workedWhat the pilots taught usThe new way of workingMethod supportPhase by phaseNext steps See case study Product Leadership · Design Leadership · Leeroy Leading the product development of a mobile ordering and loyalty app for restaurant brands As Product Manager at Leeroy, I led product discovery and development of a white-label ordering and loyalty app for iOS and Android, helping restaurant brands create simpler, more connected experiences for their guests. Working closely with customers, users, designers and developers, I combined user research, experience design and product leadership to shape what we built and why. Insights from discovery informed the end-to-end user journey, experience principles and a user-centred product roadmap. I led the cross-functional development process, translating long-term experience goals into priorities and sprint goals, while balancing user needs, business objectives and technical considerations. Understanding the users and the opportunityShaping the experienceSetting the product directionLeading product developmentBalancing user and business needsOutcomes and learnings See case study Line Manager for Designers · Leeroy Managing the design team through the shift from UX Designers to Product Designers, crafting the design and leading the product development As UX Design Manager at Leeroy, I was the line manager for the design team: the UX designers who, during my time, became Product Designers. Once the core of the platform was in place and our products were used by several customers, the focus moved to improving them and adding new functionality, driven by product discovery with customers and users. The designers took over the Product Owner responsibilities: they ran UX discovery, framed the problem for new or improved user experiences, owned the backlog planning and prioritisation in their product teams, and delivered development-ready design for the developers to build. They worked closely with the Product Managers, who were responsible for product discovery and the roadmap themes. I contributed to the shift, and as line manager I gave the designers what they needed: shared product design work, time to improve the design system, one design process, design critique, retros, skills development and hiring. From UX Designers to Product DesignersLeading the design team as line managerCreating a shared view of the experienceConnecting discovery to product directionScaling design quality across teamsOutcomes and learnings See case study UX/UI Design · TRR How we increased the use of the match profile and improved job matching As senior UX designer, I took TRR’s match profile from research to development-ready design. A clearer and more guiding flow made the profile easier to discover, create and keep up to date, with personal suggestions, relevant reminders and a broader matching logic. The share of users with a match profile rose from 30 to 50 percent. The problemThe design challengeHow I workedKey design decisionsThe result See case study UX/UI Design · Byggföretagen How we simplified reporting across several companies and collective agreements As senior UX/UI designer, I led the design of Lösen, one reporting service for working time and pay that replaced several separate systems. I took it from research and workshops to user-tested UI for desktop and mobile, with a design system behind it. It works for several companies, collective agreements and user groups, without compromising the rules of the business. The problemThe design challengeKey design decisionsMy contributionSolution and user flowsDesign systemThe result See case study UX/UI Design · Savvy Match Effortlessly match job seekers with companies through a simple swipe left or right As product designer, I helped turn the founders’ idea for fair, bias-free recruitment into a native mobile app for job seekers and employers. I designed the user flows from wireframes and prototypes to finished UI, and built a design system so the experience stayed consistent and ready to scale. The challengeHow I workedThe app, flow by flowDesign system See case study UX/UI Design · Baemingo Log in, get onboarded and start selling As product designer, I conducted the product discovery, designed the user flows and the interface, tested with users and delivered development-ready design for the log-in and the self-service onboarding in the Baemingo web app: from creating an account to the first sale at the till. A guide on the dashboard shows every step and what is done, so a new restaurant always knows what is left before it can start selling. The challengeThe pain pointsKey design decisionsThe onboarding, step by step See case study UX/UI Design · Baemingo Letting restaurants build the ordering menu their customers see As product designer, I took the layout builder in the Baemingo back office from product discovery to user flows, interface design, user tests and development-ready design. The layout builder is the tool where a restaurant decides how its menu looks to customers in the ordering app and self-service. Staff create categories, add products and style each category card, and see the result in a phone preview as they work. Every change saves automatically. The challengeVersion 1 and the user testCreate a layoutBuild the menuKey design decisionsNext steps See case study UX/UI Design · AI · My own site Designing my portfolio with Claude, as one system from start page to CV I designed and built this site myself, with Claude as my building partner. I wanted the portfolio to show more than UX/UI craft: discovery, product leadership and design leadership too. So I treated it as a product, with one visual identity across the site, the cases and the CV, a design system, design principles, and a workflow where I set the direction and reviewed every change, while Claude built, translated and checked it. Readers choose English or Swedish, and a dark or light theme. The brief I gave myselfDesigning and building with ClaudeCases that show the whole rangeOne identity, from site to CVThe design systemDesign principles for the siteLearnings See case study Product Leadership · Design Leadership · Baemingo Leading product development so restaurants could grow, and Baemingo could grow with them As Product Manager at Baemingo, I was responsible for the product roadmap for the whole restaurant platform. The POS was the core: it took orders at the till, at the table, from the mobile app and from self-service, and the POS back office handled venues, menus, payments and sales follow-up. With a lot already in place and the company about to scale, I balanced three things on one roadmap: a stable platform without technical bugs, better user interfaces and flows, and new development for growth. I supported the developers and designers with roadmap priorities and sprint goals, with an extra focus on the user experience. Where I started fromRoadmap and prioritisationUnderstanding the usersShaping the experienceLeading product developmentOutcomes and learnings See case study

Core expertise

  • UX & Product Design

    designing digital experiences from insight to implementation

    • User flows
    • Information architecture
    • Interaction design
    • Prototyping
    • User testing
    • UI design
    • Design systems
    • Accessibility
  • Discovery & Concept Development

    understanding problems and exploring opportunities

    • User research
    • Problem framing
    • Research strategy
    • Opportunity mapping
    • Ideation
    • Concept development
    • Validation
  • Service Design & Customer Experience

    connecting the digital experience to the service around it

    • Customer journeys
    • Service blueprinting
    • Ecosystem mapping
    • Customer insights
    • Operational feasibility
  • Design & Product Leadership

    connecting design, product direction and delivery

    • Design direction
    • Product strategy
    • Roadmaps
    • Prioritisation
    • Cross-functional leadership
    • Facilitation
    • Coaching

Things I come back to

Understand the problem first.

Good solutions start with understanding what people are trying to achieve, what gets in their way, and what the wider context demands.

Decide how success is measured.

Being clear about the outcome helps teams make better choices and tells us whether what we design is actually working.

Leave out what isn't needed.

I look for the simplest experience that solves the problem well, without adding complexity just because we can.

Let design influence the direction.

Design isn’t only about finding the best solution to a defined problem. It helps us discover opportunities, challenge assumptions and decide which problems are worth solving in the first place.

I enjoy turning recurring challenges into practical solutions. Try the tools I’ve built for accessibility and research synthesis, for free.

AI is part of how I research, prototype and build, with my own review and judgement throughout.

See the tools

Backstage

The thinking behind the work: design, research and building products.

Latest article

Design principles for AI-supported products

Eight principles for designing AI support that people understand, trust and stay in charge of, and how I use them when I build with AI.

Visit Backstage

Let’s create something that matters.

I’m open to new assignments and opportunities from November 2026, particularly within UX, Product Design, Service Design and Design Leadership.

I’m interested in roles where I can combine hands-on design with strategic influence, helping teams understand user needs, explore opportunities and create digital products and services that make a difference.

Whether the focus is practical design, discovery or leading a broader initiative, what matters most to me is working in a team where design and user insight genuinely shape product development.

Have something in mind? Let’s talk.

+46 73 388 84 94

Get in touch

Tell me what you are working on and I will get back to you.

I only use your details to reply to you.